Func portal bumper

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Contents

Entity Description

A region that portals trace to fit outside of but can be place on.

Availability

This brush-based entity is exclusive to Portal.

Keyvalues

<target_source> The name that other entities refer to this entity by.
  • hammerid [Episode Two Update]
<integer readonly> This id is used for debugging purposes in Hammer.
  • parentname
<target_destination> The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.

Flags

  • 1: Start inactive

Inputs

  • Kill
Removes this entity from the world.
  • KillHierarchy
Removes this entity and all its children from the world.
  • AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
  • FireUser1-4
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • Activate
Turn on bumping functionality
  • Deactivate
Turn off bumping functionality
  • Toggle
Toggle bumping functionality

Outputs

  • OnUser1-4
Fired in response to FireUser1-4 inputs. See User Inputs and Outputs. !activator = activator
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